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Four Ways Schools Can Futureproof Networks for an Esports Takeover


Summary

06/16/20 Esports is soaring in popularity in K–12 schools and in higher education as student gamers find a competitive and team-based outlet for their video gaming habits—playing not in isolation but among a community of fellow students. More than 1,200 schools now participate in the ... The post Four Ways Schools Can Futureproof Networks for an Esports Takeover appeared first on SolarWinds Blog.
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